Building applications for mobile devices
These days almost everyone has one or more mobile devices, ranging from Smartphones to tablets. From a business perspective, widespread use of mobile devices is useful, as it allows immediate access to information for employees who work remotely and/or travel frequently. Customers also have easy access to information about products and services.
While the “App Stores” offer thousands of mobile applications, employees need mobile applications that will integrate with line-of-business (LOB) applications and unstructured information. Mobile applications built for customers, must help them in their relationship with the company by informing them about the status of purchases, providing information about products and allowing customers to ask questions or place orders.
Developers who work with RPG or COBOL on IBM i servers will find building applications for mobile devices a very different experience. Mobile devices are smaller, operate on a limited power supply, store much less data on the device and human interaction is touch. The devices have additional capabilities including cameras, location awareness and gyroscopes. Mobile applications can be browser based, native to the mobile device, or a hybrid of both. Native applications written for mobile devices don't use RPG or COBOL as the development language, and the device constraints require different application architectures and design principles.
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